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  • Submission to STL Scatterjam October 2017

Monster Masks

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Devlog

  • New build is ready!
    October 19, 2017 by Axol Studio#release, #finished, #game jam, #scatterjam
    I spent some time cleaning and fixing bugs and getting the game to work on Windows with some slick resolution fixes and stuff! Check it out!... Continue reading
  • Game Update
    October 17, 2017 by Axol Studio
    This game was made during a 48-hour game jam. Because we had to get the game done to show it off, there were a few things that got left out of the build at the end of the weekend. I'm working to add t... Continue reading
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